If I'm Kong Rong or Tao Qian, yeah, I'll occasionally cheese and steal the Langye lumber yard from the Han (which seems to stop Liu Bei's AI "take all Han territory" routine from firing) just so I don't have to end up fighting Liu Bei as emperor for the thousandth time. Liu Bei starts every 190 start by taking Langye and Donglai Han territory without a fight, making it extremely predictable. I can't think of too many examples of this, so I don't think it's that common, but here's two that came to mind: Other than that though I generally agree with you - cheesing bad - but would carve out an exception to use cheese to counter AI cheese. For me I guess proof positive that it's not cheese is that it doesn't always work - Yuan Shu and Sun Ce will regularly disregard deals they just signed and declare war, because they are massive assholes (Sun Ce, your apple fell so far from the honorable Sun Jian tree.). It's just diplomacy - keep your friends close and your enemies closer, via deals. I'm not sure I'd call the diplomacy-to-avoid-war one cheesing. If you want to play a true 'me vs the AI game' you can, but cheesing strategies ruin all of what makes 3K fun to me.Ĭheese has it's place in warhammer (where it's basically required) but 3K is a game where playing 'optimally' from a strategy standpoint means sacrificing the narrative. ![]() Liu Chong, hero of the people, isn't going to gain Yuan Shao's realm by saying 'be my vassal and I'll be nice' then immediately backstabbing him. You're not looking for a general to use, you're looking for an OP character to exploit. It removes all verisimilitude from the game, all sense of narrative. In my experience, unless you're playing on the highest difficulty (and even then ymmv), 'cheesing' the AI is not fun. There are a load of exploits (sending one coin as a way of updating how a faction feels, spamming rebels or sacking a city to get easy levels up & money, the artillery siege-and-retreat strategy etc). Three Kingdoms feels like a game that should be story-driven first and foremost. Total War games tend to have a lot of exploitative behaviors available to them. I strongly advise agaist following the first tip and the 'rush to annex people' tip. If the only option you have is to kill or release, hover the mouse over release button, if it says something like "release me and I will be indebted to you" and you have nothing to gain by killing him - release him and you have a good chance of this guy eventually popping up in your recruitment pool. "Patience" skill is very useful here as it increases chances of capturing enemy officers. Do it as early in the game as you can, because AI Liu Bei eventually makes stupid decisions and gets his good generals killed or maimed.Īfter battle recruitment. ![]() These guys are about as heavy as it gets. Annexing Liu Bei should normally yield you Liu Bei, Guan Yu, Zhang Fei and Wei Yan. That will give you -20 Untrustworthy status, but it will only last for 15 turns, because at -5 you become Trustworthy again. Do not give him autonomy, wait 10 turns and annex him. Maintain good relations with him and he will be easy to vassalize. Liu Bei is the best faction to do this with. This will make you untrustworthy, but it is manageable and temporary if you play it right. You hire them, then wait till you can extract or they return by themselves.Īnnexing a vassal. I got Lu Bu from there several times, that should summarize it. Sun Ce if you're lucky, but he dies or becomes faction leader in most cases. You can get Lu Bu and Jia Xu in Mandate of Heaven. Keep an eye on it every turn and always have some money ready. Recruit the unique generals whenever you can - they are worth it.# My personal Lu Bu record is 7000 in a single battle. A good general can wipe out entire armies by himself if you know how to use his skills. This game (Romance mode) is all about generals. This works 9 times out of 10 (except scripted events obviously) and will buy you some time to prepare. Stupid AI will then consider it just made a badass deal with you and will leave you alone for a while. If they declare war on you, reload auto-save and give them 1 coin per turn or sell them 1 food per turn, for 10 turns, basically the standard deal. How do you prevent another faction declaring war, you ask? Very simple. Guys, this is Three Kingdoms, so how about some fitting Sun Tzu wisdom? Don't go to war if you are not ready. "I've been playing as faction X, then big bad Yuan Shao and his minions declared war on me and now I'm screwed!" ![]() So there's a constant stream of posts with more or less the same problem.
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